# Adobe Substance Painter Support for Niantic Studio / Cloud Editor

**URL:** <https://forum.8thwall.com/t/adobe-substance-painter-support-for-niantic-studio-cloud-editor/3143>\
**Category:** Feature Requests & Feedback\
**Created:** [October 11, 2024, 7:46pm UTC](https://forum.8thwall.com/t/adobe-substance-painter-support-for-niantic-studio-cloud-editor/3143 "2024-10-11T19:46:02Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Diego\_Aguirre](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.8thwall.com/diego_aguirre/32/183_2.png) [@Diego\_Aguirre](https://forum.8thwall.com/u/Diego_Aguirre)\
**Post date:** [October 11, 2024, 7:46pm UTC](https://forum.8thwall.com/t/adobe-substance-painter-support-for-niantic-studio-cloud-editor/3143/1 "2024-10-11T19:46:02Z")

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Hey! This I think might be one the most utopic FR I’ve post but, would be nice to have an option in Substance Painter, that list the right shader configuration for Cloud Editor or Niantic Studio.

Unity, Unreal, Lens Studio, Spark and even Blender have theirs added to the list.

Would be amazing to have a list to export Textures in the right format for the shaders. Or know what would be the equivalent shader for Cloud Editor or Niantic Studio.

![image](https://us1.discourse-cdn.com/flex019/uploads/x8thwall/original/2X/4/46f8e1285a40eaee50992c12c0e8591a11b4c22f.png)

Thanks! 😃
