# Alternative Ways to Load UI Assets from the Project In Niantic Studio?

**URL:** <https://forum.8thwall.com/t/alternative-ways-to-load-ui-assets-from-the-project-in-niantic-studio/2755>\
**Category:** Technical Support\
**Tags:** studio\
**Created:** [September 13, 2024, 3:36am UTC](https://forum.8thwall.com/t/alternative-ways-to-load-ui-assets-from-the-project-in-niantic-studio/2755 "2024-09-13T03:36:22Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![Evan](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.8thwall.com/evan/32/431_2.png) [@Evan](https://forum.8thwall.com/u/Evan)\
**Post date:** [September 13, 2024, 9:43pm UTC](https://forum.8thwall.com/t/alternative-ways-to-load-ui-assets-from-the-project-in-niantic-studio/2755/2 "2024-09-13T21:43:53Z")

</div>

This sample project was developed while Studio was in an early private Beta - before you could directly select uploaded assets from the dropdown menu. We are in the process of updating these projects to show off best practices.

Indeed, if you [specify that a schema property is an asset](https://forum.8thwall.com/t/gltf-model-in-assets-url/1962/2), you can directly select the uploaded asset from the dropdown menu in the property panel (you might need to scroll down in the dropdown to see your uploaded assets).

---

_[View the full topic](https://forum.8thwall.com/t/alternative-ways-to-load-ui-assets-from-the-project-in-niantic-studio/2755)._
