# Angle in hand tracking?

**URL:** <https://forum.8thwall.com/t/angle-in-hand-tracking/851>\
**Category:** Technical Support\
**Tags:** hand-tracking\
**Created:** [March 24, 2024, 7:55pm UTC](https://forum.8thwall.com/t/angle-in-hand-tracking/851 "2024-03-24T19:55:17Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![VMLY\_R\_COLOMBIA\_SAS](https://avatars.discourse-cdn.com/v4/letter/v/858c86/32.png) [@VMLY\_R\_COLOMBIA\_SAS](https://forum.8thwall.com/u/VMLY_R_COLOMBIA_SAS)\
**Post date:** [March 24, 2024, 7:55pm UTC](https://forum.8thwall.com/t/angle-in-hand-tracking/851/1 "2024-03-24T19:55:18Z")

</div>

Hello, Hi, I’m trying to get the angle of the hand with the hand-tracking project but the result is always zero.

```auto
this.el.sceneEl.addEventListener('xrhandfound', (event) => {
      const handData = event.detail
      const handRotation = handData.transform.rotation
      console.log('Angulo de rotación: ', handRotation)
    })

```

the result in console always is: Angulo de rotación: {w: -1, x: 0, y: 0, z: 0}  
Even using ‘xrhandupdated’ the result is the same.

I need to take the angle of the hand in real time to be able to develop my expertise.  
can help me, please?
