# Camera is not visible with postprocessing

**URL:** https://forum.8thwall.com/t/camera-is-not-visible-with-postprocessing/3791
**Category:** Technical Support
**Created:** [December 1, 2024, 8:54pm UTC](https://forum.8thwall.com/t/camera-is-not-visible-with-postprocessing/3791 "2024-12-01T20:54:49Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Sebastian\_Szwajczak](https://avatars.discourse-cdn.com/v4/letter/s/91b2a8/32.png) [@Sebastian\_Szwajczak](https://forum.8thwall.com/u/Sebastian_Szwajczak)
#### Post date: [December 1, 2024, 8:54pm UTC](https://forum.8thwall.com/t/camera-is-not-visible-with-postprocessing/3791/1 "2024-12-01T20:54:49Z")

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I am trying to add BloomEffect using postprocessing package. I can do it in my threejs project, but in 8th wall if i create custom threejs pipeline with EffectComposer i cannot se camera view. I see my models on white background.  
Has anyone this issue before? What should i do? I thought that Composer creates a white background, but if I fill the canvas with a specific color before the composer render, it becomes visible so only the camera view disappears.

Thanks for help

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### Author: ![GeorgeButler](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.8thwall.com/georgebutler/32/1903_2.png) [@GeorgeButler](https://forum.8thwall.com/u/GeorgeButler)
#### Post date: [December 2, 2024, 6:10pm UTC](https://forum.8thwall.com/t/camera-is-not-visible-with-postprocessing/3791/2 "2024-12-02T18:10:34Z")

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Welcome to the forums!

We have a post processing sample project that I’d recommend taking a look at: [Three.js: Postprocessing - Unreal Bloom | 8th Wall Playground | 8th Wall](https://www.8thwall.com/playground/postprocessing-bloom)
