# 🚀 New & improved tooling for creating in-game UI

**URL:** <https://forum.8thwall.com/t/new-improved-tooling-for-creating-in-game-ui/6100>\
**Category:** Announcements\
**Created:** [April 16, 2025, 6:26pm UTC](https://forum.8thwall.com/t/new-improved-tooling-for-creating-in-game-ui/6100 "2025-04-16T18:26:46Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Amanda-whitt](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.8thwall.com/amanda-whitt/32/111_2.png) [@Amanda-whitt](https://forum.8thwall.com/u/Amanda-whitt)\
**Post date:** [April 16, 2025, 6:26pm UTC](https://forum.8thwall.com/t/new-improved-tooling-for-creating-in-game-ui/6100/1 "2025-04-16T18:26:46Z")

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![UI in Studio](https://us1.discourse-cdn.com/flex019/uploads/x8thwall/original/2X/2/2aa113be68148fec4c7ad2c7b79a14d23865d00b.jpeg)

We’re introducing updates in Studio for creating UI like buttons, menus, and other 2D elements. Here’s what’s new:

⭐ **Added UI ‘Presets’:** One click to add common UI elements, including text, images, buttons, and 2D frames  
🎨 **Improved UI configuration:** Intuitively fine-tune your design with expanded visual configuration options  
⚡ **Live text editing:** Modify text and 2D elements in real-time within the Viewport  
➕ **Build compound 2D elements:** Combine multiple elements together in the hierarchy to create more complex and dynamic UI

Check out the update in Studio & learn more about creating UI Elements in our docs 👉 [link](https://www.8thwall.com/docs/studio/guides/ui/)
