# Tap to Place

**URL:** <https://forum.8thwall.com/t/tap-to-place/7261>\
**Category:** Technical Support\
**Tags:** studio\
**Created:** [June 25, 2025, 10:56am UTC](https://forum.8thwall.com/t/tap-to-place/7261 "2025-06-25T10:56:10Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Pete\_Collins](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.8thwall.com/pete_collins/32/2198_2.png) [@Pete\_Collins](https://forum.8thwall.com/u/Pete_Collins)\
**Post date:** [June 25, 2025, 10:56am UTC](https://forum.8thwall.com/t/tap-to-place/7261/1 "2025-06-25T10:56:10Z")

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Is there a tap to place world tracking method that doesn’t have any floating out of position when the camera moves to have the object not in view/in view?

I’m looking to add an AR overlay over a physical object and I want it to stay aligned.

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**Author:** ![GeorgeButler](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.8thwall.com/georgebutler/32/1903_2.png) [@GeorgeButler](https://forum.8thwall.com/u/GeorgeButler)\
**Post date:** [June 25, 2025, 3:56pm UTC](https://forum.8thwall.com/t/tap-to-place/7261/2 "2025-06-25T15:56:12Z")

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It sounds like you’re looking for a mini-VPS setup. Your best bet for this would be an Image Target, assuming the user will view it from just one angle.

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**Author:** ![Pete\_Collins](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.8thwall.com/pete_collins/32/2198_2.png) [@Pete\_Collins](https://forum.8thwall.com/u/Pete_Collins)\
**Post date:** [June 25, 2025, 4:28pm UTC](https://forum.8thwall.com/t/tap-to-place/7261/3 "2025-06-25T16:28:15Z")

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It needs to be viewed from multiple angles and will overlay a large physical model. The problem I’m finding with objects placed in word space is there’s a drift once they’re placed and the object is moved out/back in to camera view. The most stable example was the A-Frame tap to place cactus project - it definitely had less drift. But I need something that can reliably stay in position.
