# \#a-frame

**URL:** https://forum.8thwall.com/tag/a-frame/34.md

[Latest](https://forum.8thwall.com/latest.md) · [Categories](https://forum.8thwall.com/categories.md) · [Tags](https://forum.8thwall.com/tags.md)

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## [3D Models Move with Camera When Using Sky Segmentation on Front Camera](https://forum.8thwall.com/t/3d-models-move-with-camera-when-using-sky-segmentation-on-front-camera/8278)

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**Author:** [@saki\_tsunoda](https://forum.8thwall.com/u/saki_tsunoda)\
**Replies:** 0\
**Last updated:** [September 13, 2025, 6:31am UTC](https://forum.8thwall.com/t/3d-models-move-with-camera-when-using-sky-segmentation-on-front-camera/8278 "2025-09-13T06:31:12Z")

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Hello, I am cloning this project → https://www.8thwall.com/8thwall/sky-effects-aframe When using the front camera with Sky Effect, the 3D models move along with the phone when tilted. With the back camera, the models …

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## [Dangerous communication in 8thframe](https://forum.8thwall.com/t/dangerous-communication-in-8thframe/5916)

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**Author:** [@hiroshi\_terashima](https://forum.8thwall.com/u/hiroshi_terashima)\
**Replies:** 2\
**Last updated:** [June 12, 2025, 9:50am UTC](https://forum.8thwall.com/t/dangerous-communication-in-8thframe/5916 "2025-06-12T09:50:50Z")

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The latest version of 8thframe, 1.5.0, currently uses an old webvr-polyfill, which appears to be attempting to communicate with an unmanaged domain (dpdb\[.\]webvr\[.\]rocks) when used on an iPhone. Currently, this is acci…

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## [Switching between WebXR and XrHands crashes game](https://forum.8thwall.com/t/switching-between-webxr-and-xrhands-crashes-game/6773)

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**Author:** [@Sebastian\_King](https://forum.8thwall.com/u/Sebastian_King)\
**Replies:** 2\
**Last updated:** [June 3, 2025, 11:47pm UTC](https://forum.8thwall.com/t/switching-between-webxr-and-xrhands-crashes-game/6773 "2025-06-03T23:47:34Z")

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Howdy, I’m using code similar to the template project for switching between XR modules, but I’m getting errors when doing so. Is there anything I can do to get this working? I really need to for a client project XD Cod…

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## [I can´t find "A-Frame: VPS Template"](https://forum.8thwall.com/t/i-can-t-find-a-frame-vps-template/5702)

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**Author:** [@Abad\_Pani](https://forum.8thwall.com/u/Abad_Pani)\
**Replies:** 1\
**Last updated:** [March 24, 2025, 4:08pm UTC](https://forum.8thwall.com/t/i-can-t-find-a-frame-vps-template/5702 "2025-03-24T16:08:03Z")

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Hi everyone, I’m trying to create a project with VPS, projecting a 3D model into the real world. I tried using the “Hello VPS” template and “Studio: Procedural VPS,” but they don’t have any code or tutorial, so I’m stuc…

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## [Lighting Looks Darker in Cloud Editor Version Compared to Studio](https://forum.8thwall.com/t/lighting-looks-darker-in-cloud-editor-version-compared-to-studio/4507)

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**Author:** [@Myra\_Pelostratos](https://forum.8thwall.com/u/Myra_Pelostratos)\
**Replies:** 4\
**Last updated:** [January 30, 2025, 6:01am UTC](https://forum.8thwall.com/t/lighting-looks-darker-in-cloud-editor-version-compared-to-studio/4507 "2025-01-30T06:01:40Z")

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We’ve set up a Studio project to demonstrate how the output of an image target code-based (A-frame) project should look. The scene includes ambient and directional light to illuminate the models. I tried to replicate the…

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## [Selective bloom effect flickering and changes model to low quality](https://forum.8thwall.com/t/selective-bloom-effect-flickering-and-changes-model-to-low-quality/4426)

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**Author:** [@Myra\_Pelostratos](https://forum.8thwall.com/u/Myra_Pelostratos)\
**Replies:** 4\
**Last updated:** [January 8, 2025, 6:29pm UTC](https://forum.8thwall.com/t/selective-bloom-effect-flickering-and-changes-model-to-low-quality/4426 "2025-01-08T18:29:45Z")

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I’ve encountered an issue with our project where the model starts flickering after I applied a bloom effect to it. This is an a-frame image-target project displaying multiple models (currently two). I used the postproce…

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## [Issue with Anchoring A-Frame Entities to Image Targets](https://forum.8thwall.com/t/issue-with-anchoring-a-frame-entities-to-image-targets/4423)

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**Author:** [@chaeng\_son](https://forum.8thwall.com/u/chaeng_son)\
**Replies:** 2\
**Last updated:** [January 7, 2025, 11:24pm UTC](https://forum.8thwall.com/t/issue-with-anchoring-a-frame-entities-to-image-targets/4423 "2025-01-07T23:24:31Z")

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I’m currently working on an image target project using A-Frame. I have two entities to display when the image target is found. I’m facing an issue with one entity that doesn’t stay anchored/static to the image target. In…

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## [Adding the ui prompt to scan from Aframe to Studio VPS Bespoke](https://forum.8thwall.com/t/adding-the-ui-prompt-to-scan-from-aframe-to-studio-vps-bespoke/3938)

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**Author:** [@FXM\_Developer](https://forum.8thwall.com/u/FXM_Developer)\
**Replies:** 1\
**Last updated:** [December 11, 2024, 10:50pm UTC](https://forum.8thwall.com/t/adding-the-ui-prompt-to-scan-from-aframe-to-studio-vps-bespoke/3938 "2024-12-11T22:50:45Z")

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I was trying the Studio VPS Bespoke template, when I notice there’s no UI prompt to scan like the A-frame counterpart. Is there a way to replicate this function to Studio?

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## [Combine Portal with Image Target for "window" effect](https://forum.8thwall.com/t/combine-portal-with-image-target-for-window-effect/3278)

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**Author:** [@Israel\_Alvarez](https://forum.8thwall.com/u/Israel_Alvarez)\
**Replies:** 0\
**Last updated:** [October 23, 2024, 5:27pm UTC](https://forum.8thwall.com/t/combine-portal-with-image-target-for-window-effect/3278 "2024-10-23T17:27:21Z")

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I’m trying to achieve an effect where a card is used as an image target that acts as a “window” to a photosphere. The goal is to have a user point their phone at a card, which displays interactive elements. When an eleme…

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## [A-Frame Unreal Bloom](https://forum.8thwall.com/t/a-frame-unreal-bloom/1950)

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**Author:** [@Ken\_Mitsui](https://forum.8thwall.com/u/Ken_Mitsui)\
**Replies:** 5\
**Last updated:** [October 23, 2024, 12:26am UTC](https://forum.8thwall.com/t/a-frame-unreal-bloom/1950 "2024-10-23T00:26:20Z")

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I have created a sample that applies Unreal Bloom to a specific entity in an A-Frame. Unreal Bloom is a feature that I would like to use often, so if anyone needs it, please feel free to use it. This is just a slight…

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## [Problems with audio in my A-Frame project](https://forum.8thwall.com/t/problems-with-audio-in-my-a-frame-project/3189)

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**Author:** [@Alba\_Garcia](https://forum.8thwall.com/u/Alba_Garcia)\
**Replies:** 1\
**Last updated:** [October 16, 2024, 3:53pm UTC](https://forum.8thwall.com/t/problems-with-audio-in-my-a-frame-project/3189 "2024-10-16T15:53:47Z")

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Hi! I am having trouble embedding audio in my A-Frame project on 8th Wall. Here is the code I have. And these are the errors that appear to me: \[RuntimeError\] XR caught an error; stopping. Invalid…

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## [PWA Project getting stuck on loading screen](https://forum.8thwall.com/t/pwa-project-getting-stuck-on-loading-screen/3135)

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**Author:** [@Marcel\_Graf](https://forum.8thwall.com/u/Marcel_Graf)\
**Replies:** 1\
**Last updated:** [October 14, 2024, 11:22am UTC](https://forum.8thwall.com/t/pwa-project-getting-stuck-on-loading-screen/3135 "2024-10-14T11:22:14Z")

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I am working on a rather simple project in AFrame with some HTML and JS for UI, and I wanted to try out PWA after I found it inside of the project settings, since the idea of not sacrificing 15% of my screen to the safar…

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## [How Can I use the "Makeup Try-On Module" in my Niantic Studio project?](https://forum.8thwall.com/t/how-can-i-use-the-makeup-try-on-module-in-my-niantic-studio-project/2759)

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**Author:** [@Gabriel\_Magalhaes](https://forum.8thwall.com/u/Gabriel_Magalhaes)\
**Replies:** 4\
**Last updated:** [September 20, 2024, 6:19am UTC](https://forum.8thwall.com/t/how-can-i-use-the-makeup-try-on-module-in-my-niantic-studio-project/2759 "2024-09-20T06:19:05Z")

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I’m using the Niantic Studio, I don’t have the Pro Plan. So I just created a new Project in the Studio, cloning the (Basic) Face Effects Project the (Stere Glasses one). I imported the “Makeup Try-On Module” into my pr…

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## [Using Full Size VPS Mesh of a Wayspot](https://forum.8thwall.com/t/using-full-size-vps-mesh-of-a-wayspot/2756)

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**Author:** [@FXM\_Developer](https://forum.8thwall.com/u/FXM_Developer)\
**Replies:** 1\
**Last updated:** [September 13, 2024, 9:20pm UTC](https://forum.8thwall.com/t/using-full-size-vps-mesh-of-a-wayspot/2756 "2024-09-13T21:20:39Z")

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I’ve notice that in Niantic Lightship geospatial browser, you can download the full size VPS mesh of the wayspot. But in 8th Wall, it seems that the VPS mesh is divided into smaller Mesh. Is there any alternative way to …

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## [Unsupported Android Device for VPS?](https://forum.8thwall.com/t/unsupported-android-device-for-vps/2066)

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**Author:** [@FXM\_Developer](https://forum.8thwall.com/u/FXM_Developer)\
**Replies:** 1\
**Last updated:** [September 13, 2024, 5:46am UTC](https://forum.8thwall.com/t/unsupported-android-device-for-vps/2066 "2024-09-13T05:46:02Z")

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Hi, I was working on a A-frame VPS project. I was trying it on a test wayspot. Unfortunately when I was testing it with my android device, the app didn’t work and only tells me to keep scanning to find the wayspot. I sa…

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## [Add audio in Scene](https://forum.8thwall.com/t/add-audio-in-scene/2637)

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**Author:** [@blabber\_bytes](https://forum.8thwall.com/u/blabber_bytes)\
**Replies:** 3\
**Last updated:** [September 9, 2024, 6:06pm UTC](https://forum.8thwall.com/t/add-audio-in-scene/2637 "2024-09-09T18:06:32Z")

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How do I add audio so that when the scene loads the audio starts looping? Im trying to move code from this project into my own project.

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## [WebAR coloring book](https://forum.8thwall.com/t/webar-coloring-book/2464)

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**Author:** [@Joao\_Pratas](https://forum.8thwall.com/u/Joao_Pratas)\
**Replies:** 2\
**Last updated:** [August 16, 2024, 8:52pm UTC](https://forum.8thwall.com/t/webar-coloring-book/2464 "2024-08-16T20:52:30Z")

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Hi all! We’re building a WebAR coloring book and we’re in research phase for this. I believe the best way to do this is to UV wrap the model and have that same UV shape as an image target and once we activate it, then …

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## [THREE.WebGLRenderer: Context Lost](https://forum.8thwall.com/t/three-webglrenderer-context-lost/856)

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**Author:** [@Camilo\_MEDINA](https://forum.8thwall.com/u/Camilo_MEDINA)\
**Replies:** 5\
**Last updated:** [July 29, 2024, 6:35pm UTC](https://forum.8thwall.com/t/three-webglrenderer-context-lost/856 "2024-07-29T18:35:34Z")

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Hi, I have started to get this error in my experience: THREE.WebGLRenderer: Context Lost It happens when I switch between scenes, I am using the example that comes in Maps. const swapBody = (newHtml) =\> { const sce…

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## [Synchronizing Assets with Timecode?](https://forum.8thwall.com/t/synchronizing-assets-with-timecode/617)

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**Author:** [@Donald\_Burke](https://forum.8thwall.com/u/Donald_Burke)\
**Replies:** 2\
**Last updated:** [July 9, 2024, 6:01pm UTC](https://forum.8thwall.com/t/synchronizing-assets-with-timecode/617 "2024-07-09T18:01:55Z")

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Hi all! My group and I are working on a project creating an AR experience to compliment a live performance where the audience can use their mobile devices to look around the room and see different animated 3d-models. Fo…

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## [Part of 3D model hides in 8thWall](https://forum.8thwall.com/t/part-of-3d-model-hides-in-8thwall/772)

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**Author:** [@Vaibhav\_Sidapara](https://forum.8thwall.com/u/Vaibhav_Sidapara)\
**Replies:** 6\
**Last updated:** [June 12, 2024, 6:16am UTC](https://forum.8thwall.com/t/part-of-3d-model-hides-in-8thwall/772 "2024-06-12T06:16:44Z")

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When I test my 3d model in https://gltf-viewer.donmccurdy.com/ I find no issues but within 8thwall (aframe) the part of the 3d model seems to hide or disappear abruptly. Can anyone tell me the cause of it?

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## [What is a shadowMap?](https://forum.8thwall.com/t/what-is-a-shadowmap/97)

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**Author:** [@Amanda-whitt](https://forum.8thwall.com/u/Amanda-whitt)\
**Replies:** 2\
**Last updated:** [May 8, 2024, 5:03am UTC](https://forum.8thwall.com/t/what-is-a-shadowmap/97 "2024-05-08T05:03:53Z")

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To better visualize what exactly is the shadowMap, take a look at this example project: Specifically the light entity with a shadowMap: \<a-entity light=" type: directional; intensity: 0.8; cast…

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## [Can I use the A-Frame inspector while developing?](https://forum.8thwall.com/t/can-i-use-the-a-frame-inspector-while-developing/89)

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**Author:** [@Amanda-whitt](https://forum.8thwall.com/u/Amanda-whitt)\
**Replies:** 2\
**Last updated:** [April 25, 2024, 7:32pm UTC](https://forum.8thwall.com/t/can-i-use-the-a-frame-inspector-while-developing/89 "2024-04-25T19:32:10Z")

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To use the A-frame inspector pelase remove any 8th Wall related components. xrweb, landing-page, xrextras-loading from your project. Then open your scene in desktop mode by clicking the preview URL.

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## [Properly destroy entities with GLBs](https://forum.8thwall.com/t/properly-destroy-entities-with-glbs/628)

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**Author:** [@Marketa\_Machova](https://forum.8thwall.com/u/Marketa_Machova)\
**Replies:** 2\
**Last updated:** [April 23, 2024, 6:56pm UTC](https://forum.8thwall.com/t/properly-destroy-entities-with-glbs/628 "2024-04-23T18:56:35Z")

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Hi, I have an A-FRAME project where I generate enitities dynamically, but remove them later in the experience (the entities have gltf-attribute attached with textured GLB mesh. I use this.el.parentNode.removeChild(this.…

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## [Can you comment out sections of an a-entity](https://forum.8thwall.com/t/can-you-comment-out-sections-of-an-a-entity/704)

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**Author:** [@Bill\_Sullivan](https://forum.8thwall.com/u/Bill_Sullivan)\
**Replies:** 2\
**Last updated:** [March 13, 2024, 4:57pm UTC](https://forum.8thwall.com/t/can-you-comment-out-sections-of-an-a-entity/704 "2024-03-13T16:57:35Z")

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As I develop I’d like to comment out sections of code while debugging. Is there a way to comment out a line of code from an say if I wanted to comment out the line below shadow=“receive: true” I can’t seem to do it wit…

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## [gltf model dark, without light and without reflections](https://forum.8thwall.com/t/gltf-model-dark-without-light-and-without-reflections/692)

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**Author:** [@Esteban\_Carvajal](https://forum.8thwall.com/u/Esteban_Carvajal)\
**Replies:** 1\
**Last updated:** [March 12, 2024, 8:20pm UTC](https://forum.8thwall.com/t/gltf-model-dark-without-light-and-without-reflections/692 "2024-03-12T20:20:44Z")

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Hello, I have a question, when I upload a gltf model to my 8thwall project, the model preview shows me that everything looks very good, but when I see it in augmented reality, the model comes out all dark, without light …

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## [Child parent grab irregular movement](https://forum.8thwall.com/t/child-parent-grab-irregular-movement/290)

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**Author:** [@Bill\_Sullivan](https://forum.8thwall.com/u/Bill_Sullivan)\
**Replies:** 11\
**Last updated:** [March 5, 2024, 9:03pm UTC](https://forum.8thwall.com/t/child-parent-grab-irregular-movement/290 "2024-03-05T21:03:57Z")

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Draggable children make the parent move too? I have a project with a foot locker object (GLB) that opens and within it are several child entities that also have click and drag, but when I grab a child object the parent f…

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## [Clearing children from xrextras-named-image-target triggers a warning](https://forum.8thwall.com/t/clearing-children-from-xrextras-named-image-target-triggers-a-warning/464)

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**Author:** [@Rickard\_Elimaa](https://forum.8thwall.com/u/Rickard_Elimaa)\
**Replies:** 4\
**Last updated:** [February 27, 2024, 7:23pm UTC](https://forum.8thwall.com/t/clearing-children-from-xrextras-named-image-target-triggers-a-warning/464 "2024-02-27T19:23:14Z")

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I’m working on a project with over 200 image targets, and I’m using pooling to create xrextras-named-image-target dynamically. When an image target is found, a video element is attached as a child to xrextras-named-image…

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## [Revive Glitch projects?](https://forum.8thwall.com/t/revive-glitch-projects/257)

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**Author:** [@mihir\_m](https://forum.8thwall.com/u/mihir_m)\
**Replies:** 1\
**Last updated:** [February 14, 2024, 5:59pm UTC](https://forum.8thwall.com/t/revive-glitch-projects/257 "2024-02-14T17:59:55Z")

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When I started with 8thwall, Glitch was the go-to place to start your self-hosting journey. Currently, the projects on 8thwall glitch are no longer maintained and I would like to urge the 8thWall team to revamp the glitc…

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## [Why am I seeing artifacts in my shadows?](https://forum.8thwall.com/t/why-am-i-seeing-artifacts-in-my-shadows/96)

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**Author:** [@Amanda-whitt](https://forum.8thwall.com/u/Amanda-whitt)\
**Replies:** 0\
**Last updated:** [August 14, 2023, 11:22pm UTC](https://forum.8thwall.com/t/why-am-i-seeing-artifacts-in-my-shadows/96 "2023-08-14T23:22:44Z")

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Add a shadowBias property to your Light entity. Adjustments here (in the order of +/-0.0001) may reduce artifacts in shadows.

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## [A-frame portal shrinking](https://forum.8thwall.com/t/a-frame-portal-shrinking/185)

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**Author:** [@Diana](https://forum.8thwall.com/u/Diana)\
**Replies:** 0\
**Last updated:** [February 7, 2024, 10:02pm UTC](https://forum.8thwall.com/t/a-frame-portal-shrinking/185 "2024-02-07T22:02:51Z")

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I am using the a-frame portal sample project. When I move around, the portal shrinks over time and becomes tiny. what can i do to fix it?

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