# \#bug

**URL:** https://forum.8thwall.com/tag/bug/108.md

[Latest](https://forum.8thwall.com/latest.md) · [Categories](https://forum.8thwall.com/categories.md) · [Tags](https://forum.8thwall.com/tags.md)

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## [Some guide links are broken in the quickstart](https://forum.8thwall.com/t/some-guide-links-are-broken-in-the-quickstart/8365)

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**Author:** [@Kai\_Curtis](https://forum.8thwall.com/u/Kai_Curtis)\
**Replies:** 4\
**Last updated:** [October 8, 2025, 6:13pm UTC](https://forum.8thwall.com/t/some-guide-links-are-broken-in-the-quickstart/8365 "2025-10-08T18:13:32Z")

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On the page at 8thwall.com (broke up the link to get rid of the preview replacement): /docs/quickstart/guides The links for the Hello World Effects (/8thwall/hello-world-effects) and Hello VPS (/8thwall/hello-vps) proj…

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## [Video texture does not play after page refresh](https://forum.8thwall.com/t/video-texture-does-not-play-after-page-refresh/8288)

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**Author:** [@Samuel\_Jones](https://forum.8thwall.com/u/Samuel_Jones)\
**Replies:** 6\
**Last updated:** [September 18, 2025, 5:20pm UTC](https://forum.8thwall.com/t/video-texture-does-not-play-after-page-refresh/8288 "2025-09-18T17:20:35Z")

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Video texture does not play after page refresh. If a user revisits the experience, and is not prompted for permissions, video textures will not autoplay. Is there a way to always prompt for permission in Niantic Studio? …

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## [Switching device orientation crashes Studio-based application](https://forum.8thwall.com/t/switching-device-orientation-crashes-studio-based-application/3562)

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**Author:** [@Babele\_Dunnit](https://forum.8thwall.com/u/Babele_Dunnit)\
**Replies:** 7\
**Last updated:** [August 12, 2025, 5:18pm UTC](https://forum.8thwall.com/t/switching-device-orientation-crashes-studio-based-application/3562 "2025-08-12T17:18:48Z")

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Hi, I am noticing that switching phone orientation from portrait to landscape and back again to portrait will crash the application. This seems to happen with all Studio-based demos (at least with the Face Effects and s…

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## [Spawning \> 3 copies of a prefab with a Physics Collider crashes Application](https://forum.8thwall.com/t/spawning-3-copies-of-a-prefab-with-a-physics-collider-crashes-application/7676)

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**Author:** [@Jack\_Haehl](https://forum.8thwall.com/u/Jack_Haehl)\
**Replies:** 2\
**Last updated:** [July 22, 2025, 4:55pm UTC](https://forum.8thwall.com/t/spawning-3-copies-of-a-prefab-with-a-physics-collider-crashes-application/7676 "2025-07-22T16:55:13Z")

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Upon trying to run the following code, spawning a prefab that contained nothing more than a blank plane and a Physics Collider (Static or Dynamic), I was met with an error: for (let i: number = 0; i \< 10; i++) { const…

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## [Simulator Start bug - "You're almost there!"](https://forum.8thwall.com/t/simulator-start-bug-youre-almost-there/6127)

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**Author:** [@Chan\_Youn](https://forum.8thwall.com/u/Chan_Youn)\
**Replies:** 6\
**Last updated:** [May 12, 2025, 8:40pm UTC](https://forum.8thwall.com/t/simulator-start-bug-youre-almost-there/6127 "2025-05-12T20:40:53Z")

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Hi Tech Support, I recently made a topic requesting if there was a way to fork/branch my repo from a commit because I couldn’t get my simulator to start properly. I dug deeper into the issue and I think I found a bug r…

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## [Bug After Publishing](https://forum.8thwall.com/t/bug-after-publishing/6097)

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**Author:** [@Alaeddine\_Skhiri](https://forum.8thwall.com/u/Alaeddine_Skhiri)\
**Replies:** 2\
**Last updated:** [April 16, 2025, 5:56pm UTC](https://forum.8thwall.com/t/bug-after-publishing/6097 "2025-04-16T17:56:41Z")

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Hello, when i published my site i just discovered it’s not the same as i created it the object just changed

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## [ERROR: Invalid input: Cannot exceed 5 loadAutomatically targets](https://forum.8thwall.com/t/error-invalid-input-cannot-exceed-5-loadautomatically-targets/5753)

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**Author:** [@Rob\_McCarty](https://forum.8thwall.com/u/Rob_McCarty)\
**Replies:** 1\
**Last updated:** [March 26, 2025, 6:22pm UTC](https://forum.8thwall.com/t/error-invalid-input-cannot-exceed-5-loadautomatically-targets/5753 "2025-03-26T18:22:36Z")

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Hi 8th wall team, I keep getting an error: “ERROR: Invalid input: Cannot exceed 5 loadAutomatically targets” when uploading a single image target. The saving of an image target continues to fail. Never had this problem b…

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## [Errors only appearing on my laptop](https://forum.8thwall.com/t/errors-only-appearing-on-my-laptop/4008)

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**Author:** [@Tyler\_White](https://forum.8thwall.com/u/Tyler_White)\
**Replies:** 3\
**Last updated:** [December 19, 2024, 4:07am UTC](https://forum.8thwall.com/t/errors-only-appearing-on-my-laptop/4008 "2024-12-19T04:07:51Z")

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Hello, I am a strange situation in which our project is only crashing on my laptop, no one elses on our team. This effects both the ability to run the game from within studio, the simulator, and the generated QR codes. …

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## [THREE.js camera aspect / FOV](https://forum.8thwall.com/t/three-js-camera-aspect-fov/3988)

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**Author:** [@Arthur\_Sangouard1](https://forum.8thwall.com/u/Arthur_Sangouard1)\
**Replies:** 1\
**Last updated:** [December 16, 2024, 5:38pm UTC](https://forum.8thwall.com/t/three-js-camera-aspect-fov/3988 "2024-12-16T17:38:00Z")

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Using THREE.js with XR8.Threejs.pipelineModule() or customThreejsPipelineModule (from XR Web github), it’s not possible to use camera.aspect or camera.fov, as these value are never updated. camera.aspect always equals 2…

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## [Bugs I have encountered along my game development](https://forum.8thwall.com/t/bugs-i-have-encountered-along-my-game-development/2954)

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**Author:** [@Peng\_Han\_Kum](https://forum.8thwall.com/u/Peng_Han_Kum)\
**Replies:** 1\
**Last updated:** [September 27, 2024, 6:29pm UTC](https://forum.8thwall.com/t/bugs-i-have-encountered-along-my-game-development/2954 "2024-09-27T18:29:53Z")

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Hi everyone, as titled I am logging all the bugs here. Highway Swayers - https://www.8thwall.com/kumpenghan/130924 it is a hyper casual car driving game. The bugs are Font - I was unable to use “Press Start 2p” in th…

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## [How to make a lips image (.png) follow the mouth of the Face Mesh?](https://forum.8thwall.com/t/how-to-make-a-lips-image-png-follow-the-mouth-of-the-face-mesh/2758)

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**Author:** [@Gabriel\_Magalhaes](https://forum.8thwall.com/u/Gabriel_Magalhaes)\
**Replies:** 3\
**Last updated:** [September 25, 2024, 8:48am UTC](https://forum.8thwall.com/t/how-to-make-a-lips-image-png-follow-the-mouth-of-the-face-mesh/2758 "2024-09-25T08:48:48Z")

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How to make a lips image (.png) follow the mouth of the Face Mesh? I’m using the Studio, I don’t have the pro plan. So I just created a new Project in the Studio, cloning the (Basic) Face Effects Project that comes wit…

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## [Camera is not working (XR8.CloudStudioThreejs.updateSceneConfig is not a function)](https://forum.8thwall.com/t/camera-is-not-working-xr8-cloudstudiothreejs-updatesceneconfig-is-not-a-function/2743)

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**Author:** [@Svitlana\_Lisovs\_ka](https://forum.8thwall.com/u/Svitlana_Lisovs_ka)\
**Replies:** 1\
**Last updated:** [September 13, 2024, 9:23pm UTC](https://forum.8thwall.com/t/camera-is-not-working-xr8-cloudstudiothreejs-updatesceneconfig-is-not-a-function/2743 "2024-09-13T21:23:00Z")

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In project Studio: World Effects and in clones projects from this one today I saw this console – ‘XR8.CloudStudioThreejs.updateSceneConfig is not a function’ when I am try to open project from the phone.

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## [Studio: AR is not starting, Error: XR8.CloudStudioThree.js.updateSceneConfig is not a function](https://forum.8thwall.com/t/studio-ar-is-not-starting-error-xr8-cloudstudiothree-js-updatesceneconfig-is-not-a-function/2736)

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**Author:** [@Alex\_Di\_Guida](https://forum.8thwall.com/u/Alex_Di_Guida)\
**Replies:** 5\
**Last updated:** [September 13, 2024, 7:31pm UTC](https://forum.8thwall.com/t/studio-ar-is-not-starting-error-xr8-cloudstudiothree-js-updatesceneconfig-is-not-a-function/2736 "2024-09-13T19:31:39Z")

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Hello, (1) I started working on an AR game using the Studio, and at some point today, I encountered this error. Initially, I thought I had done something wrong, but I created a new project by cloning the “Studio: Empty …

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## [Add() function running twice](https://forum.8thwall.com/t/add-function-running-twice/2693)

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**Author:** [@Phuc\_Thai](https://forum.8thwall.com/u/Phuc_Thai)\
**Replies:** 2\
**Last updated:** [September 11, 2024, 1:54am UTC](https://forum.8thwall.com/t/add-function-running-twice/2693 "2024-09-11T01:54:35Z")

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Hello! I’m encountering an issue where the logic inside my add function is running twice. Initially, I tried creating two GameManager objects (GameManager1, GameManager2). You can refer to the attached image. Here is…
