Howdy,
Is Absolute position supposed to work differently between 3D and overlay? Currently, Abs position in 3D moves the element relative to the parent rect, which is great. In Overlay mode however, it always moves relative to the screen rect. I.E in 3D, if parent is 100px, 50% from top is 50px from the top of the parent. Whereas in Overlay, the 50% will be from the top of the screen regardless of nesting.
The way it works for 3D is most useful for my case, and I really want it to work for overlay, but it doesn’t. Is this intentional?
Also, the masking of elements in 3D overlay seems bugged. There’s z-fighting, but no way to set the z-offset or whatever it’s called. This is when you layout an element with absolute positioning over another element.
Cheers