ESLint Error in Component Registration - "expected StringLiteral, MemberExpression or Identifierstudio-component

I’m encountering an ESLint error while registering a custom component in Niantic Studio. The error occurs specifically on line 9 of my schema definition for the component property speedBoostMultiplier. The error message is: expected StringLiteral, MemberExpression or Identifierstudio-component
ecs.registerComponent({
name: ‘powerup-system’,
schema: {
speedBoostMultiplier: { type: ‘number’, default: 2 },
speedBoostDuration: { type: ‘number’, default: 5 },
invisibilityDuration: { type: ‘number’, default: 5 },
jumpBoostMultiplier: { type: ‘number’, default: 1.5 },
jumpBoostDuration: { type: ‘number’, default: 5 },
sizeChangeScale: { type: ‘number’, default: 1.5 },
sizeChangeDuration: { type: ‘number’, default: 5 }
},
rest of the components is fine but only the first line is having issue idk

schema’s are defined as just the type, the default value must be defined in schemaDefaults.

// This is a Component file. You can use this file to define a custom Component for your project.
// This Component will appear as a custom Component in the editor.

import * as ecs from '@8thwall/ecs'  // This is how you access the ecs library.

ecs.registerComponent({
  name: 'custom-component',
  schema: {
    speedBoostMultiplier: ecs.f32,
    speedBoostDuration: ecs.f32,
    invisibilityDuration: ecs.f32,
    jumpBoostMultiplier: ecs.f32,
    jumpBoostDuration: ecs.f32,
    sizeChangeScale: ecs.f32,
    sizeChangeDuration: ecs.f32
  },
  schemaDefaults: {
    speedBoostMultiplier: 2,
    speedBoostDuration: 5,
    invisibilityDuration: 5,
    jumpBoostMultiplier: 1.5,
    jumpBoostDuration: 5,
    sizeChangeScale: 1.5,
    sizeChangeDuration: 5
  },
  data: {
    // Add data that cannot be configured outside of the Component.
  },
  add: (world, component) => {
    // Runs when the Component is added to the world.
  },
  tick: (world, component) => {
    // Runs every frame.
  },
  remove: (world, component) => {
    // Runs when the Component is removed from the world.
  },
})