Feature Request: Multiple view cameras

Need a way to interact with the scene and also, at the same time, look from the camera’s perspective, so that I can tweek lights based of the camera position.

In any 3D software you can just set 2 windows where one is the camera view and the other is the scene, or even 4 views with the orthogonal views of the scene.

It’s just a shame in Studio I have to move the lights without knowing what I’m doing from the camera view.

Also, why can’t I scale the project windows, some times I can’t see the input numbers because the box are too small.

Thanks and I hope the future updates will have this in mind.

2 Likes

Studio should allow dual-view setups, with one showing the camera view and another the scene, to tweak lights effectively. Scaling project windows is also essential to view input fields properly. These features are standard in most 3D software and would greatly improve usability. Please consider adding them in future updates!