I understand that Studio is still in beta, but I noticed that the documentation for scripting is somewhat lacking.
I was unable to find code examples for the following:
- How can I set an object as a child of the scene? I have an object that is currently a child of another, but I want to break this relationship so that the child becomes part of the root of the scene.
- How can I add a component at runtime? Specifically, I want to add a physics collider during runtime.
- How can I spawn an object with physics? For example, I would like to spawn a projectile.
- Is it possible to access face events for example by closing and opening the mouth?
Thank you for your help!