Limitations to Using Gaussian Splats in 8th Wall

Limitations to Using Gaussian Splats in 8th Wall
We’ve been successfully using Scaniverse and KIRI Engine to create Gaussian Splats for our AR projects. Our current AR platform is 8th Wall.

Oddly neither .ply nor .spz can be imported into 8th Wall Cloud Editor, and only .spz can be imported in to Niantic Studio.

It’s great that Niantic has open-sourced .spz, does anyone know if there are any online file converters offering .ply to .spz conversions? Will .ply/.spz be available for 8th Wall Cloud Editor?

Currently 8th Wall only imports .glb files and, as far as I have been able to learn, gaussian splats are only useable in Studio, and only as .spz files (which are compressed .ply files). And, currently, the only way to get a .spz is to do the original GS scan in Scaniverse and export as .spz.

Anyone else having this problem?

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You’re absolutely right that .spz files can only be imported into Niantic Studio, and not editor. This isn’t a bug, though; This limitation is intentional, as the Cloud Editor doesn’t natively support Gaussian Splats the way Niantic Studio does.

As for converting file formats, with the open-sourcing of .spz, it’s likely that online converters will become available in the future. However, at the moment, neither Studio nor the Cloud Editor offers built-in conversion tools for .ply or .spz files.

Tip: If you need to include unsupported files in your project, you can upload them as part of an Asset Bundle.

Hope this helps!

Thanks George.
Wouldn’t it make sense for Niantic to offer a converter? The converter is already built and lives in the Export Options in Scaniverse. Just as there is a Niantic/Scaniverse Model Viewer? See Model Viewer for ply & spz files.

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