Hi 8th Wall team,
I’m looking to build a web AR experience in Niantic Studio that uses the built‑in Map entity for a “world overview”—think Google Maps style pan, pinch‑to‑zoom, and clickable POIs that load separate AR Spaces. Out of the box the Map seems more geared toward character walking or WASD, but I need to let users:
- Drag/Pan the map with mouse or touch
- Wheel Zoom on desktop
- Pinch Zoom on mobile
- Tap a point of interest to
world.spaces.loadSpace('AR Scene')
I know there is Input Events I could use GESTURE_MOVE but it feels very challenging to implement smooth pan/zoom from scratch, especially handling different input types and projections correctly etc..
Do you guys have any tips on building this?
Thank you!