Pan/Pinch Zoom on Niantic Studio Maps (Mobile & Desktop)

Hi 8th Wall team,

I’m looking to build a web AR experience in Niantic Studio that uses the built‑in Map entity for a “world overview”—think Google Maps style pan, pinch‑to‑zoom, and clickable POIs that load separate AR Spaces. Out of the box the Map seems more geared toward character walking or WASD, but I need to let users:

  • Drag/Pan the map with mouse or touch
  • Wheel Zoom on desktop
  • Pinch Zoom on mobile
  • Tap a point of interest to world.spaces.loadSpace('AR Scene')

I know there is Input Events I could use GESTURE_MOVE but it feels very challenging to implement smooth pan/zoom from scratch, especially handling different input types and projections correctly etc..

Do you guys have any tips on building this?

Thank you!

This is something that would make a great built-in feature, however it’s not something we’ve gotten to yet.