Hey Marcel,
I’ve identified the issue—it looks like the origin positions of your models are quite different from their actual location. Are you working in Blender? If so, make sure to “Apply all transformations” and try positioning your models as close to the origin as possible.
Here are some helpful links:
If you’re still encountering problems after that, try registering this component and adding it to the problematic objects:
AFRAME.registerComponent('no-cull', {
init() {
this.el.addEventListener('model-loaded', () => {
this.el.object3D.traverse(obj => obj.frustumCulled = false)
})
},
})
Let me know if that helps!