Studio Beta updates are here Access new Editor features, UI enhancements, bug fixes, XR performance improvements, and more!
New Features:
- Animation: Added events and configuration controls to support GLTF models with pre-baked animations: see 3D Model guide
- Hierarchy: Added ability to multi-select and move objects using Command/Ctrl keys. Added ability to range-select objects using Shift key.
- Physics: Added a gravity factor for physics and colliders to support more configurable physics effects: see Physics guide
- Primitives: Added RingGeometry primitive type: see Primitives guide
- Viewport: Added Right Click context menu for selected objects. Added transform snapping when holding the Shift key.
Fixes and Enhancements:
- Assets: Fixed issue where new files could not be added and assets could not be moved.
- Camera: Fixed bug where Near/Far Clip setting was not functional.
- Input Manager: Fixed issue where left / right arrow keys were swapped.
- Simulator: Simulator can now be resized.
- UI: Fixed bug that prevented Font size changes for UI Elements.
- Viewport: 3D Models dragged into the Viewport will now snap to the cursorβs current position.
- Misc: Improvements to copying and pasting objects, and other various UI usability improvements.