Does studio support surface tracking - If not, is it planned? And additionally what is the status of VPS?
I believe youโre talking about World Tracking, which Studio does support!
You could also be talking about Image Targets which is not supported in Studio yet, but is planned.
VPS is planned and on our roadmap for the near future.
Iโm more so regarding dynamic surface detection - World Tracking seems to just be based off of a ground plane. Something where the user can scan their room and the game dynamically builds surface meshes off of it.
For example, so I could bounce a virtual ball on my real-life desk.
Sounds like you want VPS with a private wayspot.