Tick not working with Face Effect?

I was tinkering around, and realise whenever there is a tick in my component, the game builds and all that appears is a blank white screen. The component no matter attached to any object, gets a white screen just for face effect?

import * as ecs from ‘@8thwall/ecs’ // Access the ECS library

// Ship Follows Nose Component
ecs.registerComponent({
name: ‘shipFollowNose’,
schema: {
nosePositionX: ecs.f32, // X position of the nose
nosePositionY: ecs.f32, // Y position of the nose
},
schemaDefaults: {
nosePositionX: 0, // Default X position
nosePositionY: 0, // Default Y position
},
tick: ({world, eid, schemaAttribute}) => {
// Get the current nose position from the schema
const {nosePositionX, nosePositionY} = schemaAttribute.get(eid)

// Set the ship's position to follow the nose on the X and Y axes, locking Z at 0
ecs.Transform.setPosition(world, eid, nosePositionX, nosePositionY, 0)

},
})