Hi @Ramy_Khair if you want to just play it once the target is found then you need to attach this to the model via JS:
this.el.setAttribute('animation-mixer', { // this.el being the model
clip: '*',
loop: 'once',
clampWhenFinished: true,
})
That will make it so that the animation only plays once and it stops animating when it hits the last frame.
Hope that helps ![]()