I’m writing because I’ve hit a significant roadblock and hope you can point me in the right direction.
First, for context: I have over 20 years of experience as a 3D artist and two years of experience with Unity. I’m trying to build a basic AR demo to get buy-in for 8th Wall at my company. It should be a perfect solution for us, as our security policies prevent us from using installed software like Unity for this project.
I used 8th Wall last year and found the experience intuitive. Today, however, I’ve spent a full day trying to replicate a simple “load model and add custom interaction” project and I’m completely stuck. The current development environment seems fundamentally different from the one shown in the vast majority of your YouTube tutorials.
My specific issue is with adding a custom script. After creating a new project with the recommended template, I was able to swap in my own animated model within a prefab. However, I cannot figure out how to load a new JavaScript file to create a custom component for it.
-
The tutorials and documentation all reference a
head.htmlfile for loading scripts. -
In my project view, I can’t find a
head.htmlfile,body.htmlfile, or even the “Files” tab that is shown in older videos. -
Using the file finder (
Ctrl+P) also returns “No Results Found” forhead.html.
It seems the entire project structure has been updated, but the onboarding materials haven’t caught up. This makes it impossible for a new user to perform what should be a basic task.
Finally, a quick piece of feedback: the most recent “Getting Started” video (from the last few months) uses a constant zoom/pan camera effect that makes it extremely difficult to follow. A stable recording would be much more effective.
I’m confident I can create some great experiences with your platform if I can get past this initial hurdle. Could you please provide guidance or point me to documentation that explains the current workflow for adding and referencing custom scripts?