UI_CLICK only works on 2d UI elements

It seems like for 3d UI elements you need to use ecs.input.SCREEN_TOUCH_START not ecs.input.UI_CLICK

At least that is the case for me. If so I would recommend updating the documentation to make it clear.

Thanks!

That’s expected until the next round of UI updates comes out. Looking forward to it!

I’m looking forward to it as well!

Unfortunately I wasn’t sure how long it will take so for more complex styling I refactored my code to inject html and css

Seems like I’m going to have to refactor it again soon :sweat_smile: