It seems like for 3d UI elements you need to use ecs.input.SCREEN_TOUCH_START not ecs.input.UI_CLICK
At least that is the case for me. If so I would recommend updating the documentation to make it clear.
Thanks!
It seems like for 3d UI elements you need to use ecs.input.SCREEN_TOUCH_START not ecs.input.UI_CLICK
At least that is the case for me. If so I would recommend updating the documentation to make it clear.
Thanks!
Thatβs expected until the next round of UI updates comes out. Looking forward to it!
Iβm looking forward to it as well!
Unfortunately I wasnβt sure how long it will take so for more complex styling I refactored my code to inject html and css
Seems like Iβm going to have to refactor it again soon