I’m currently working on a project which uses Lightship VPS. I’ve used Unity to develop a WebGL build and have deployed it on Firebase and then embedded it via an iframe into an 8th Wall project.
When I launch the app, the Unity content begins to load, and shortly after, the 8th Wall camera interface appears. However, none of the Unity UI elements are visible as if there is no UI. Everything is working perfectly when tested independently.
I’m unsure if the issue is related to the iframe integration, Firebase hosting, VPS, or something on the Unity or 8th Wall end. Need URGENT help to resolve this 
Hi, welcome to the forums!
Can you provide a bit more information about how you envision the end-product functioning? I’m having trouble understanding why you’d use both ARDK and 8th Wall at the same time.
We are trying to develop a use case for a VPS-enabled navigation system for large public spaces. For example, there are multiple attractions in a park, i’d want my users to be aware of all those attractions + be able to navigate towards them from any part of the park. When they reach a particular attraction, and on successful localization, i want the users to see an AR animation/experience. We also want to leverage the navigation agents.
Niantic ARDK and 8th Wall are two separate products, and we don’t expect them to be compatible, as this is an unsupported configuration. According to the ARDK documentation, ARDK supports building for Android, iOS, and Magic Leap 2 - it does not support Web.
If you’re looking to build a VPS experience, it will need to be on one of the supported platforms rather than integrated into an 8th Wall project. 8th Wall also supports VPS directly. However, if you can provide more details on the specific goals of your project, I’d be happy to offer further guidance.
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After a follow-up on Zoom:
It was nice meeting with you today. Here are sample projects that demonstrate the type of experience you’re trying to build:
Studio (Our free visual editor)
Studio: Map Explorer is a location-based AR experience built with Niantic Studio. This project integrates Lightship VPS and Niantic Maps for Web, allowing users to navigate to VPS-activated Locations and launch procedural VPS AR experiences.
Studio: Scavenger Hunt is a location-based AR experience built with Niantic Studio. This project integrates Lightship VPS and Niantic Maps to create an interactive scavenger hunt where players navigate to 4 different VPS-activated Locations and engage in bespoke VPS experiences.
A-Frame (Our legacy editor that requires a Pro plan, but let’s you use WebGL frameworks like three.js)
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