2D Text as object to add in the list of assets in NS Editor

Heyy!

One more thing! Im having a hard time crafting instructions as text or text based game mechanics as scoreboard or life count, etc, etc.

This leads me to a more in deep Feature request. A Studio UI API. A way for developers to develop UI elements that can be modular integrated to the Studio.

For example. This API would contain 2D Text, Panel, Image, Button. With this API we could build games and experiences right inside studio but also be able to access it by code.

In Unity we had the UI library with all the type of different UI objects you can declare customize and add behaviours.