How can i use hdr?

How can I use an HDR map on my 3D model? Additionally, could I get information on general texture and cubemap usage?

I would reference our realtime-reflections module here:

https://www.8thwall.com/8thwall/modules/reflections

Which also has the ability for static reflections. You can upload a custom reflection map for a 3D model using this module as well.

Thanks, I’ve examined and implemented this example, is there a way for me to apply an HDR map to a different object?

To have seperate HDR maps for seperate models you may need to take the code from the module and create custom components in your scene. Each with there own custom HDR map