How to use environtment map?

How can I use an environment map in my scene? How can I change it or set up a map that will affect my model?

You can import the real-time reflecitons module to your project.

https://www.8thwall.com/8thwall/modules/reflections

This module also includes a static refleciton which generates a static cubemap from a series of image assets and applies it as an environment map to a glb model.

There is more information in the README on how to implement a custom cubemap (environment map)

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Thanks once again Ian ! I I have imported the real time reflection module and i would like
to use the :type realtime, but the metallic txture of my model doesn’t look good !!?

Can you remove the β€œspace” in front of your type on reflecitons. this may be a typo.

Can you share how your model looks in the 3D viewer? With a env map turned on.

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still the same …

Is this the 8th Wall 3D viewer? When you click on the 3D model in your project? Please verify.

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Actually you have a typo!

you have

reftections="type: realtime"

Instead you need:

reflections="type: realtime"

nope this is from modelviewer.dev.
this one is


from the 8th wall viewer

Actually you have a typo!

you have

reftections="type: realtime"

Instead you need:

reflections="type: realtime"

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Ohhh God !!! Indeed !! it works and it looks awesome!
Ian you are top !! Thank you very much !

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Hi there, is it possible to use an environment map in 8th Wall Studio?

Thanks in advance!