How can I use an environment map in my scene? How can I change it or set up a map that will affect my model?
You can import the real-time reflecitons module to your project.
https://www.8thwall.com/8thwall/modules/reflections
This module also includes a static refleciton which generates a static cubemap from a series of image assets and applies it as an environment map to a glb model.
There is more information in the README on how to implement a custom cubemap (environment map)
Thanks once again Ian ! I I have imported the real time reflection module and i would like
to use the :type realtime, but the metallic txture of my model doesnβt look good !!?
Can you remove the βspaceβ in front of your type on reflecitons. this may be a typo.
Can you share how your model looks in the 3D viewer? With a env map turned on.
Is this the 8th Wall 3D viewer? When you click on the 3D model in your project? Please verify.
Actually you have a typo!
you have
reftections="type: realtime"
Instead you need:
reflections="type: realtime"
Actually you have a typo!
you have
reftections="type: realtime"
Instead you need:
reflections="type: realtime"
Ohhh God !!! Indeed !! it works and it looks awesome!
Ian you are top !! Thank you very much !
Hi there, is it possible to use an environment map in 8th Wall Studio?
Thanks in advance!