Hi all,
I’m building a project in Niantic Studio where I want to attach a 3D UI tooltip to a model, and have the tooltip reveal itself the first time the user “sees” the model in AR. By “seen,” I mean when the model enters the user’s field of view (camera frustum).
Questions:
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Is there any built-in event or property in Niantic Studio that fires when a specific entity or model enters the user’s camera view for the first time?
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If not, how would you recommend detecting this?
(For example: should I use a frustum/cone check from the camera, a raycaster, or is there a more efficient method in the framework?)
I’d love to hear best practices or sample code if anyone’s implemented this before!
Thanks so much!