Issue activating gltf model using unlimited image target

I am trying to use the unlimited image target to activate 6 models, I have dissable disableworldtracking and turned off the auto load but don’t get the model to load. So I am trying the unlimited image target to activate it, I have added the assets in the body, and to test it out and it is not working. How can I activate the 6th image, I know 8thwall allows for up to ten images to scan when disableworldtracking: true, but can’t seem to get it to work. I’ll add my code for how I have it set up right now. What is the best solution to get 6 targets to load 6 gltf models?

config target

const configTargetsComponent = {
  schema: {
    targets: {type: 'array', default: ['']},
  },
  ensureImageTargetsConfigured() {
    if (this.configured || !this.configOk) {
      return
    }
    // console.log(`Scanning for targets: ${JSON.stringify(this.data.targets)}`)
    XR8.XrController.configure({imageTargets: this.data.targets})
    this.configured = true
  },
  init() {
    this.configured = false
    this.configOk = false
    this.el.sceneEl.addEventListener('realityready', () => {
      this.configOk = true
      this.ensureImageTargetsConfigured()
    })
  },
  update() {
    this.configured = false
    this.ensureImageTargetsConfigured()
  },
}

const panicComponent = {
  init() {
    const targets = ['david', 'lena', 'jazmin2', 'tarrahkitch', 'igliid', 'MayaMarker']
    const found = []
    let active

    const remainder = targets.length % 10

    let i = 0
    const updateImageTargets = () => {
      const notFound = targets.filter(target => !found.includes(target))

      if (i + 10 + remainder === targets.length) {
        notFound.splice(i, remainder)
      } else {
        notFound.splice(i, 10)
      }

      notFound.splice(10 - found.length)

      active = [...found, ...notFound]

      this.el.sceneEl.setAttribute('config-targets', `targets: ${active}`)

      if (i + remainder === targets.length) {
        i = 0
      } else {
        i += 10
      }
    }

    this.el.addEventListener('xrimagefound', ({detail}) => {
      found.push(detail.name)
    })

    this.el.addEventListener('xrimagelost', ({detail}) => {
      found.splice(found.indexOf(detail.name), 1)
    })

    // update active image targets every second
    setInterval(updateImageTargets, 1000)
  },
}

export {configTargetsComponent, panicComponent}

Body

<a-scene
  xrextras-gesture-detector
  landing-page
  xrextras-loading
  xrextras-runtime-error
  panic-mode
  config-targets="david, lena, jazmin2, tarrahkitch, igliid, MayaMarker"
  renderer="colorManagement:true; webgl2: true;"
  xrweb="disableWorldTracking: true">

  //Maya Assets 
  <a-assets>
    <img id="trail" src="assets/Maya/MayaMapMarker.jpg" />
    <video
      id="manzanar"
      autoplay
      muted
      crossorigin="anonymous"
      loop="true"
      src="assets/Maya/manzanartrail.mp4"></video>
  </a-assets>

//End Maya Assets

//Igli Assets
  <a-assets>
    <a-asset-item id="idigli" src="assets/Igli/Igli_ID.glb"></a-asset-item>
    <img id="idpopup" src="assets/Igli/igliid.jpg" />
  </a-assets>

   <a-assets>
    <a-asset-item id="iglitxt" src="assets/Igli/Igli_Text.glb"></a-asset-item>
    <img id="idpopup" src="assets/Igli/igliid.jpg" />
  </a-assets>
// End Igli Asstes

// tarrah assets

 <a-assets>
    <a-asset-item id="tarrahfish" src="assets/Tarrah/TarrahFinalFish1.glb"></a-asset-item>
    <img id="kitchen" src="assets/Tarrah/tarrahkitchen.jpg" />
  </a-assets>

//End Tarrah Assets

//Jazmin Assets
 <a-assets>
    <a-asset-item id="jazaltar" src="assets/jazmin/jazmodel.glb"></a-asset-item>
    <a-asset-item id="jazvid" src="assets/jazmin/jazmin2.glb"></a-asset-item>
    <img id="altar" src="assets/jazmin/Jazmin2.jpg" />
     <video
      id="altarvid"
      muted 
      autoplay="true" 
      loop="true"
      crossorigin="anonymous"
      src="assets/jazmin/JazminRelocation.mp4"></video>
  </a-assets>

  //End Jazmin Assets

//Lena Assets

 <a-assets>
    <a-asset-item id="lenatree" src="assets/Lena/LenaTreeFinal2.glb"></a-asset-item>
    <img id="tree" src="assets/Lena/IMG_1392.jpg" />
  </a-assets>

  //End Lena Assets

  //David Assets
<a-assets>
    <a-asset-item id="wall" src="assets/David/dav2.glb"></a-asset-item>
    <img id="wallpics" src="assets/David/david.jpeg" />
  </a-assets>




//Camera & Scene Lighting
  <a-camera position="0 4 10" raycaster="objects: .cantap" cursor="fuse: false; rayOrigin: mouse;">
  </a-camera>

  <a-light type="directional" intensity="0.5" position="1 1 1"></a-light>

  <a-light type="ambient" intensity="0.7"></a-light>

//End Scene




//maya model

  <!-- Note: "name:" must be set to the name of the image target uploaded to the 8th Wall Console -->
  <xrextras-named-image-target name="MayaMarker">
    <a-entity
      xrextras-play-video="video: #manzanar; thumb: #jelly-thumb"
      geometry="primitive: plane; height: 3; width: 1.5"
      position="0 -0.6 0"></a-entity>
  </xrextras-named-image-target>

//end maya model

//igli model

  <!-- Note: "name:" must be set to the name of the image target uploaded to the 8th Wall Console -->
  <a-entity xrextras-named-image-target name="igliid">

    <!-- Add a child entity that can be rotated independently of the image target. -->
    <xrextras-one-finger-rotate gltf-model="#idigli"
    xrextras-one-finger-rotate gltf-model="#iglitxt"
    position="0 -0.6 0"></a-entity>
<!-- 
<a-entity xrextras-one-finger-rotate gltf-model="#iglitxt"
    position="0 -0.6 0"
    animation-mixer=></a-entity>
  </a-entity>
  </xrextras-named-image-target> -->

  //end igli model 
  


  //tarrah model 
<xrextras-named-image-target name="tarrahkitch">
  <a-entity xrextras-one-finger-rotate gltf-model="#tarrahfish"
    animation-mixer
    position="0 -0.6 0"
    scale="0.2 0.2 0.2"></a-entity>
  </xrextras-named-image-target>

  //end tarrah model

  //jazmin model
  
  <xrextras-named-image-target name="Jazmin2">
  <a-entity xrextras-one-finger-rotate gltf-model="#jazaltar"
    animation-mixer
    position="0 -0.6 0"
    scale="0.2 0.2 0.2"
    ></a-entity>
  </xrextras-named-image-target>
  
  //end jazmin model

 //Lena model
  
  <xrextras-named-image-target name="lena">
  <a-entity xrextras-one-finger-rotate gltf-model="#lenatree"
    animation-mixer
    position="0 -0.6 0"
   ></a-entity>
  </xrextras-named-image-target>
  
  //end Lena model

   //David model
  
  <xrextras-named-image-target name="david">
  <a-entity xrextras-one-finger-rotate gltf-model="#wall"
    animation-mixer
    position="0 0 0"
    scale="1 1 1"
    rotation="0 2 0">
  </a-entity>
  </xrextras-named-image-target>

  //end David model

</a-scene>

Hi, welcome to the forums!

I’d be happy to look into this, can you land your changes and share your project with the support workspace?