|
Align vehicle in local space
|
|
0
|
12
|
November 13, 2025
|
|
How to implement “Tap to place” (grid+ plane detect) in PlayCanvas
|
|
0
|
17
|
September 17, 2025
|
|
Best particle settings for fog
|
|
2
|
59
|
May 1, 2025
|
|
Is it possible to disable world tracking for a single Aframe entity?
|
|
0
|
39
|
April 25, 2025
|
|
Stabilize AR content with Image tracking + SLAM
|
|
2
|
122
|
March 21, 2025
|
|
Best approach for stable placement of model on ground in front of poster: Image target or World Effects?
|
|
1
|
71
|
February 10, 2025
|
|
Toggling Between Image Tracking and World Tracking in a Single A-Frame Scene?
|
|
2
|
104
|
January 21, 2025
|
|
AR in world effects
|
|
3
|
53
|
November 15, 2024
|
|
Issue with Hider Material for Portals
|
|
3
|
72
|
September 20, 2024
|
|
How to disable surface tracking but still use gyroscope/accelerometer and move around
|
|
6
|
134
|
September 19, 2024
|
|
Surface switching in AR
|
|
1
|
54
|
July 11, 2024
|
|
Playcanvas project using 8th wall
|
|
1
|
75
|
July 10, 2024
|
|
XR RuntimeError when changing disableWorldTracking in PWA mode
|
|
0
|
144
|
June 27, 2024
|
|
Unlimited Image Targets with disableWorldTracking = false
|
|
4
|
1003
|
March 29, 2024
|
|
Client wants to prevent 3D objects spawning on vertical surfaces but 8th Wall doesn't provide vertical/horizontal surface detection. What workarounds are there?
|
|
5
|
210
|
February 29, 2024
|
|
The model does not stand still
|
|
1
|
159
|
February 28, 2024
|