I am adding physics based interactions to my VPS location, but found out that objects with physics colliders are not rendered in the preview at all!
Even with static colliders.
This is quite a roadblock. Any way around this?
Steps to reproduce:
- Upload GLB
- Add to VPS (test and it shows)
- Add physics collider
- Test and does not show up (both static and dynamic with both mesh and box colliders)