Plane with transparent png (studio)

I am trying add a png to a plane. The image has alpha channel (imagine a centered circle image used as the material for a plane). I am seeing black where the image should be transparent.
How can I set it so that I will see through the alpha channel?
I am using this code:

ecs.PlaneGeometry.set(world, eid, {
  width: 1,
  height: 1,
})

ecs.Material.set(world, eid, {
  textureSrc: 'assets/1.png',
  r: 255,
  g: 255,
  b: 255,
  alpha: true,
  roughness: 0,
  metalness: 0,
  normalScale: 0,
  opacity: 1,
  transparent: true,
  emissiveIntensity: 0,
  side: 'double',
  blending: 'normal',
  repeatX: 1,
  repeatY: 1,
  offsetX: 0,
  offsetY: 0,
  depthTest: true,
  depthWrite: false,
  wireframe: false,
})

Hi, welcome to the forums!

Try adding forceTransparent: true as a property in your schema and see if that fixes the transparency issue.

ecs.Material.set(world, eid, {
  textureSrc: 'assets/1.png',
  r: 255,
  g: 255,
  b: 255,
  alpha: true,
  roughness: 0,
  metalness: 0,
  normalScale: 0,
  opacity: 1,
  transparent: true,
  emissiveIntensity: 0,
  side: 'double',
  blending: 'normal',
  repeatX: 1,
  repeatY: 1,
  offsetX: 0,
  offsetY: 0,
  depthTest: true,
  depthWrite: false,
  wireframe: false,
  forceTransparent: true
})

Iā€™m working to update our docs on this.