Prefab overrides not showing up

I’m using prefabs as a form of generalized template that I only need to make slight changes to for building my level. Looks great in the editor (all changes are applied) but when I press play they all go back to their regular prefab state. Any idea on how to get them to retain their overrides?

Hi, welcome to the forum!

This sounds like a bug, can you land your changes and share the project with the support workspace?