Project cannot be landed or published

I am playing with face filter example in studio mode with free plan, but when i replace the texture and add new model to the scene, i cannot build or land the project, when i click β€œbuild” it just keeps building forever, and when i land it, it will give me the error message:

ERROR: Error when landing. Please try again.; AWS CodeCommit could not find the commit specifier amp-default-CS977884. Either the specifier does not exist, or the commit has not yet been pushed to the remote repository.

Image is the png format, model is glb format, file size is normal.

Does anyone know what might be wrong with this?

Thanks

each time i land it, the following index number will also change:

ERROR: Error when landing. Please try again.; AWS CodeCommit could not find the commit specifier amp-default-CS144517. Either the specifier does not exist, or the commit has not yet been pushed to the remote repository.

Hi, welcome to the forums!

Thank you for bringing this to our attention. The team is currently investigating the issue.

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Having this issue on a team project as well. Getting the below:

ERROR: Error when landing. Please try again.; AWS CodeCommit could not find the commit specifier alekshnayder-alek-CS687151. Either the specifier does not exist, or the commit has not yet been pushed to the remote repository.

Hi, welcome to the forums!

Do you see the issue when you try with another browser? Typically this comes from something in the browser cache triggering bad state. Alternatively try clearing your browser cache.

Hi Alek, I have figured it out.
I’m using the companyβ€˜s device, so due to confidentiality and security restrictions, I’m unable to upload any files (such as GLTF files or PNG assets) to 8th Wall’s cloud server. The issue is resolved when I use my personal device instead.

Logging in from a different device seemed to have resolved the issue, so yes, indeed cache related. Thanks for the quick response.

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