It seems reading several forum posts that having different engines per project is possible? How do we request such? Version 26.0.6.150s is causing flickering face tracking and weβd like to request going back to a previous engine.
In the settings panel it indeed shows that the engine version is pinned to 24.1.10.2165, however when I start the app, the console log still states β8th Wall XR Version: 26.0.6.150sβ and so does console.log(XR8.version()). Can you please advise how to make the app use the pinned version?
The pinned engine version currently only works for the public URL. If you have a dev token on your device (from scanning the Preview cloud editor code, for example) it will override.
It works, though I would not necessarily say this is an acceptable/workable solution. What good does it do if only the published version can be pinned to a specific version but not the preview/simulator/development? How can we efficiently test features that require a pinned version, but fail in the latest engine release? Is this expected to be βfixedβ sometimes in the future or is this a limitation we need to live with?