I am using Niantic Studio and loaded a 3D model and some empty objects in as children of the VPS location. When pressing play to see the preview, I cannot see the loaded geometry.
The procedural wireframe does show up, so the VPS location does function.
Any insights in what this could be?
I see the 3D model in the editor, but in the preview that area is just black.
Drag the models to be children of the location on the hierarchy. That should solve the problem.
They already are children
Edit: also with just the ship it does not load. I used gltf.report to convert my gltf to glb. In here there were no issues or warnings
Did you press βFoundβ in the Simulator? It might be easier to record a video.
Ahhhhh, I thought that it would be detected automatically. Thanks!
Now stuck on making the object move (both in a custom script and the Position Animation script). Not sure if there are any incompatibilities there?
Can you post an image of your Position Animation component, and your custom component?