The project using Absolute Scale is not working when scanned with the QR code.

Hi everyone! I recently tried creating a simple project using Absolute Scale, but it is not working. The model itself is very simple, with a 1K texture. When I test the model within the editor tab (the workspace), it works perfectly. However, when I try to scan the QR code, it doesn’t work and the model fails to load.

I have already pressed ‘Build,’ followed by ‘Land’ and ‘Publish,’ but it is still not working. I initially created the project using ‘World Effects’ because the Absolute Scale option is located within it. Afterwards, I deleted all the default ‘tree areas’ and created my own project using Absolute Scale. I even defined my project as the current entry space, but I am still encountering an error. I don’t understand what the problem is.

Oh, just a reminder, I’m new to this and don’t know how to program very well hshsh. Sorry if this is something very simple, as I’m still very confused about this. Thanks.

Alright everyone, I figured this out!

If anyone runs into the same issue, the solution is to delete the other modes/spaces you have saved there. That’s the way I got it to work**.**

just to confirm, you have a camera in the scene and the mode is set to “absolute”? what specifically is the behavior you’re seeing?