Video testure looks washed out / pale

I have a simple plan object and using the video texture component from 8thwall. But when I put the video on the entity it looks washed out.

I’ve tried a bunch different glb objects to see if there is a difference but so far they always look pale and washed out. I’ve played with the lights and it doesn’t see change the way the video is blowout…

Anyone else notice pale looking videos?

** I did find some people saying to add this line

texture.colorSpace = THREE.SRGBColorSpace

But I’m not sure where as I tried adding to scene but didn’t change look of video.

You might want to set

material="shader: flat"

So that lighting doesn’t reflect and wash out colors.

or for three.js

const material = new THREE.MeshBasicMaterial({ flatShading: true });
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That worked, thanks Ian, Learning more and more everyday!

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