Chroma Key with Image Targets

Hello!

I wanna make a Project similar to paper merge cube. Instead of mergecube, I’ll use paper (chroma) green cube. Markers on each green cube sides willl be drawn later (now it’s blank).
I want to place 3d model inside green cube, but green cube needs to become “invisible”, only 3D model placed inside must be seen, so when cube is roatated you’re rotating 3D model. Is that even possible?

I’m looking for a Project that uses Chroma Key with Image Targets.

Here are my cubes :slight_smile:

You could create a green cube from planes that gets overlayed ontop of the real one and it tracks your markings. If you want to simulate things being inside of real objects our image target sample project for Studio has a neat example.

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I allready made that. I used six planes and “wrap” them around the cube.
My question was more oriented into “Chroma key direction” :slight_smile:

There isn’t a green screen however you could do some trickery with disabling “depth test” and / or disable “depth write”. It’s hard to say exactly how to accomplish this without trying it myself.

You might also want to check out the stencil threejs editor project for some ideas.

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Thank you George. As I’m on Free account can’t clone Project you recommended.

The Stencil Materials project isn’t designed for Studio, however Studio does have access to three.js which you can see in our sample project here:

I linked the Stencil Materials project more-so as a means of reference if that’s the direction you want to.

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