Hello- we’re getting an invalid cursor error when loading from one space to another. We essentially need to transition from one space to a second space, where in that second space we need to be able to rotate an object.
If we start in that second space (in both cloud editor and simulator), the rotation works fine. However, if we transition scenes, we get the following error:
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I think there’s something about how cursor functions that I’m not understanding? The project has been preemptively shared with the support workspace.
The scripts that matter here are:
tap-ui-scene-change, in the exhibit-main space (space one)
tap-rotate, in the dice-rotate-buttons space (space two)