Face mesh suddenly visible

All of a sudden, after months of a problem-free experience, the face mesh became visible in our AR face filter. Any ideas of how this happened? I haven’t changed a thing on the back end in months. Working this morning just fine and a few hours later this issue popped up.

Help is always appreciated by this community! Thank you!

Hi, welcome to the forums!

I’d be happy to take a look at your project. Can you land your changes and share the project with the support workspace?

Thanks for the reply, George. I ended up figuring out what the issue was. For some reason, the mesh material type was set to normal, not hider. Seemed to change on it’s own.