I have a model which has white material but when i display it in AR using image target, it appears pinkish. Is it because of lighting because I can see its white in the glb viewer.
Can you share a screenshot of what the model looks like in your experience with an additional screenshot of how it looks on https://gltf.report?
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the yellow base is from my end
Looks like the is related to the environment map settings in Studio, which weβre working on improving.
i am not using the studio, just the legacy editor
Youβre right I totally missed the A-Frame code in the screenshots. Can you land your changes and share your project with the
support
workspace so I can take a look?
No need to worry, it was an issue with the model itself and now it is fixed. Thanks for your help though!
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