Infinite loading screen on web view, iOS

Hi everyone,

recently, we have been noticing issues with starting an AR experience inside Discord web view browser on iOS devices. When opening an 8th wall link from Discord web view, the app correctly asks for camera and motion sensor permissions and when accepted, the app gets stuck in loading screen, with the spinner loading indefinitely. When inspecting the console, an error occurs: A MediaStreamTrack ended due to a capture failure. This same behaviour happens on our projects but also in the 8th wall templates in the Project library (A-frame: Manipulate 3D model). Some of our projects use the default 8th wall loading screen, some use their own loading screen and wait for the realityready event to fire, which apparently lately does not fire in the mentioned web view. The Discord web views used to work well, the issues came up only recently.

Is there something we can do about the error or display a message to the users to forward them to native browsers?