Hi everyone,
I’ve noticed an issue across different projects I created in Studio when using the camera in AR mode and running the experience on a phone:
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The Position Animation component does not work as expected when its options are set to Loop: true and Reverse: true. The looping animation may function for a while but then suddenly stops working. I have the same problem with the Rotation Animation as well.
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Here a video demonstrating the issue. You can observe one platform has just stopped looping while the other one is working fine.
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Here the Position Animation component that I’m using on the Platform mesh:
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You can also check out my WebAR experience here. There are some coins rotating on their Y axis, to implement this animation I couldn’t use the Rotation Animation as I couldn’t make it work consistently on all the coins. So the rotation animation is created inside a component and applied on a coin mesh every tick.
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The base project is from Studio: Physics Playground.
I’m trying to convert some of the “desktop” Studio demos available to AR. If you have any idea regarding this issue please let me know.
Thanks in advance for your help!