Hey team,
I hope this letter find you well, Its early in the morning here and I cant stop thinking that you miss 100% The shots you take, in other words, every non sale of a license could have been a sale.
What im trying to say is that I dont see any developer friend papying via credit card 3000, monthly on behalf of the client.
The reality of developing with 8thwall is that, is everything fine and shine and awesome until you have to close a deal with a client, I have never been able to close a deal with 8thwall project and mostly the money I’ve made is through challenges.
But I do had the chance to develop something very very simple ( and image target and reproduce a video) and there was no way I could charge 50 USD for my fee and 3000, MONTLY.
The client stops me right there always and tell me, nahh thanks I might go with a filter that is free, how much would you charge me for making a filter and publishing it on my Instagram or tiktok account?
Thats sad. When reflecting on the future I want to build one I want to have a platform that is equal as awesome in technology that at price.
Is still for me unknow why I have to pay such an expensive license, per month. When doing transactions with dollars and credit cards in Argentina the goverment has a tax of 130% for each dollar. So the end amount to pay for a license per month in Argentina would be around 6900.
No body wins that amount of money on here permonth, sorry that wont scale. I think the core bussiness of 8thwall is oriented toward building developer products but I feel it should migrate to be more like firebase. Firebase is also a developer oriented product but has a price calculator and you can really see how much you can pay and the best part is that you can scale when you grow or when you have traffic.
The only products that keep me comming back to 8thwall are the ones that dont come with aframe or three.js and ofcourse VPS. But I dont feel 8thwall is a technology developers can adopt in Latam where I live and where I make AR.
At least all the other AR social apps even with the policies you can still make money out of developing filters since its free to publish for life, and you can charge just for making the filter.
in 8thwall sadly there is no way, I can close a deal of a license with a brand, Small or Big, becase the return value doesnt match with the money to pay. Its more the amount the business need to pay for making the most out of the license and features.
Completly different would be a 100usd licenese per month and billed anually 950usd for example. ITs way easier to close a deal that includes animation, 3d modeling, ar compositing, landing page creation and charge around 3000 with license for a year including that closing a deal where my net worth will be 2000 and the license for a year is 36.000 usd. (3000 x 12).
So Im building my metaverse toward gaming and im pretty excited for what is up to come but at the same as a solo developer and not an agency, its imposible to scale at 8thwall and everyday I keep developer I keep wondering if its really worth the time and effort since I know its imposible for me achieve those numbers and afford a license.
please consider how to help latin american developers like me.
I believe real world metaverse is the future and I’m helping building that dream, but what is niantic / 8thwall making towards helping developers to monetize, and scale?
I still think I could close deals with a 100usd license per month and Niantic would make money out of it. Every shot you dont take, you miss it 100%. Niantic could be earning more if just break the features into pricing tears. Here is the example of an excellent developer price calculator allow me to make budgets for clients easly.
Firebase Pricing (google.com)
Calculadora de precios de Google Cloud
Kind regards,
Diego
Oh one more thing, kudos to the team for making Niantic Studios, I have heard only good things about it!