When I tried to view a project created with Three.js on the Quest 3, the results were not as expected. Specifically, issues included problems with MeshPhysicalMaterial, reflections using βthree.js: Realtime Reflections | 8th Wall Playground | 8th Wallβ, and in some cases, nothing being displayed at all. Interestingly, everything worked fine on mobile environments.
Is this behavior expected?