Sure!
The use case I think itβs target to a wide variety of uses but the idea for me is to use the Wayspot coverage api, to segment the point of interest in the city. When you nominate a Wayspot, this comes with associated metadata that is the one Iβm interested in.
I want the user to see Wayspot that can get to the location and also have some VPS. The idea would be segmenting certain wayspots and wayspots with VPS to create game mechanics about this certain wayspots type church, or park,
What I need to do now is to create a dataset of locations with poi that could serve in my case as part of the story Iβm telling in AR with VPS.
But totally different would be the reality if I have a coverage api I could call to load on map as lightship map points the wayspots.
I as a developer would find really useful have. Way to segment this VPS and Wayspot.
Letβs picture a whole city have the wayspots VPs activated. If I wanted to segment those VPS by why itβs important, the tag that comes with the Wayspot would help me a lot, so I could create procedural game mechanics like going to wayspots type park, then to Wayspot type church, then finally to one of art.
I could create then a game mechanic of once you visit those locations, if itβs type church it will spawn certain content. Same with type park and type art.
So I could then create something more procedurally like I just choose what type of wayspots VPs activated and Wayspot. What information will have and then I can create something more procedural.
But not in tied to the data I have in the location u the real world in my city Buenos Aires. Idk with geo spatial browser I can segment VPs by his type.
I wish I had access to the geo spatial browser data with types of Wayspot so I could create all sort of combinations of game mechanics.
Idk if itβs clear the surcases. Meanwhile, Iβm guess Iβm gonna have to build my own datasets. If I only have a coverage api of Wayspot, to allow users discover POI that lead to the Wayspot with VPS.