I have a few assets that I generated in Asset Lab. I used the Asset Lab 3D optimizer to clean them up then imported them into the project. Once they were in the project I wanted to resize them using the Engine 3D model editor/ viewer. I scaled them up in that viewer and tried to save that new scale but it does not work. I have been able to reproduce that bug multiple times using asset lab assets. To change the size I have to delete the asset and then take it back into the asset lab 3D optimizer, change it and then re import it. It’d be nice to just use the engine model editor to edit the asset after the initial export.
Thanks for reporting this, I’ll let the team know.