Hand Tracking Mirror

Hello everyone, I’m writing to ask about an issue that we are running into with hand tracking.
We have an object tracked to the hand and the ability to switch between front and back cameras, tracking in the back camera works pretty well, but in the front camera, the object 90% of the time appears upside down, (unless the view is mirrored, in that case things work perfectly, but it’s a hard requirement to not have the view mirrored).
has annyone encountered something like this ? Do you have any ideas on what could be the cause for this? Thanks all!