in Cloud editor ICant load GLB with pbr textures to look the same as in niantic studio.
I see the preview in the cloud editor shows the model perfectly. but not when running on my three js project. please I need this to be solved. I can’t use niantic studio since its not possible to do video capture.
Hi, welcome to the forum!
You’re likely missing an environment map and that’s why you’re seeing differences between the model preview and the actual experience. If you provide a HDRI texture to your scene it should make it look much better.