Imagine a smokey candle. When you move the candle, the smoke trails behind it. I expected an aframe-particle-system-component emitter to do the same. However, in my case, the whole old cloud of smoke goes with the emitter when I move it around.
Is there a way to make the particles observe world space once they are emitted?
harlyqβs 7 year old aframe-spe-particles-component has a Relative attribute for emitters that can be set to either Local or World. Is there an implementation of that in the aframe-particle-system-component that I am missing? See the attached image.