Studio: How to set a Physics collider on a bowl?

I am making a bowl to collect balls, but the ball always stays on top of the bowl instead of being inside the bowl, as real physics would dictate. What settings do I need to follow so that the ball stays inside the bowl instead of hovering at the top in 8th Wall Studio?

I am doing a similar thing as this topic: How to add complex collider (a bowl shape for example)?
But with Niantic 8thwall Studio @Ian some help is much appreciated.

Hi, welcome back to the forums!

Great question! The team is currently working on improving physics colliders to make this easier however at the moment you need to manually build it out using simple shapes like box colliders and sub-objects.